# Asset credits The images in this folder are Riot Games' in-game screenshots and official model renders of Summoner's Rift epic monsters, obtained from the League of Legends Wiki (https://wiki.leagueoflegends.com/), where Riot publishes them for the community: - `pits/` — in-game views of the Baron pit and the dragon pit in each Rift element. - `monsters/` — model renders of Baron Nashor (Hunting form), Rift Herald, Elder Dragon, the six elemental drakes, a Voidgrub and Atakhan (Voracious form). - `sfx/smite.ogg` — the Smite summoner spell's sound, from the wiki's summoner-spell audio. - `sfx/fight-start.m4a`, `sfx/fight-end.m4a` — the Baron-pit fight start/end stingers (wiki "Void monster SFX"), trimmed and normalized. - `sfx/match-found.m4a` — the League client's "match found" ready-check sound, in full, loudness-normalized (a community soundboard upload of the client sound). - Game sounds from the wiki's "Item SFX", "System SFX" and "Ping SFX" categories, transcoded to AAC and trimmed: `cleaver-*` (Black Cleaver passive), `kraken-*` (Kraken Slayer passive), `duskblade-*` (Duskblade of Draktharr passive), `eclipse-*` (Eclipse passive), `ludens-*` (Luden's Tempest passive), `alternator` (Hextech Alternator), `harvester` (Night Harvester), `liandry` (Liandry's Anguish), `collector` (Collector passive), `boom-0`/`boom-1` (Infernal and Mountain Soul triggers), `execute-*` (Elder Dragon execute), `kill-point`, `kill-melody`, `assist` (killstreak sounds), `ping-generic`, `ping-caution`, `ping-target`. A few public-domain (CC0) recordings add body and the sword swings: - `punch-*`, `soft-*`, `light` — Kenney, "Impact Sounds" (https://kenney.nl/assets/impact-sounds). - `swing-*`, `shing-*` — artisticdude, "RPG Sound Pack" (https://opengameart.org/content/rpg-sound-pack). Champion portraits and summoner-spell icons are loaded at runtime from Riot's Data Dragon CDN. This project is a non-commercial fan tool made under Riot Games' "Legal Jibber Jabber" policy. It isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing Riot Games properties. Riot Games and all associated properties are trademarks or registered trademarks of Riot Games, Inc.